Wow this is just like real Boelter from the million posters to the non-Euclidean portals and dimensions! I love Boelter! Boelter is my favourite building! Just missing the million, fallen ceiling tiles and it would be a perfect replica!
Genuinely though, I was too good at this because of how well I can navigate Boelter irl. I don't want to know what that says about me.
**** SPOILERS AHEAD PLS PLS DONT READ****
Finished the main demo with relative ease and loved the ambience~ but got really stuck on the secret level! I removed all the posters and got to the randomly spawning IRB posters but once those disappeared...nothing. No new doors or tasks. Was an alt. ending coded in the game and I couldn't find it or is that all?
I never post my videos in comment sections, but for this game I will because after playing through this, I loved it. It was such a mystery of a game looking at this page (Lack of screenshots or really any idea of what this was).
The idea and puzzles available were all very cool but I do think the communication/execution of them could use work and I think my video shows how easy it was to get tripped up on the wrong idea or do the right idea and have it not work thus leading down a path of confusion. Eventually I found my way through it all but with some fine tuning of how things are presented, I think there is the making of a truly awesome game here.
I had a lot of fun playing, definitely worth the wait! the music and sound effects were so scary omg, I kept jumping in my seat. and the puzzles were really fun to solve! I also had a lot of fun ripping posters from the walls LOL
not sure if I was just excessively lost but my playthrough took around 40 minutes, just like navigating the real boelter hall <3
← Return to game
Comments
Log in with itch.io to leave a comment.
Wow this is just like real Boelter from the million posters to the non-Euclidean portals and dimensions! I love Boelter! Boelter is my favourite building! Just missing the million, fallen ceiling tiles and it would be a perfect replica!
Genuinely though, I was too good at this because of how well I can navigate Boelter irl. I don't want to know what that says about me.
**** SPOILERS AHEAD PLS PLS DONT READ****
Finished the main demo with relative ease and loved the ambience~ but got really stuck on the secret level! I removed all the posters and got to the randomly spawning IRB posters but once those disappeared...nothing. No new doors or tasks. Was an alt. ending coded in the game and I couldn't find it or is that all?
I never post my videos in comment sections, but for this game I will because after playing through this, I loved it. It was such a mystery of a game looking at this page (Lack of screenshots or really any idea of what this was).
The idea and puzzles available were all very cool but I do think the communication/execution of them could use work and I think my video shows how easy it was to get tripped up on the wrong idea or do the right idea and have it not work thus leading down a path of confusion. Eventually I found my way through it all but with some fine tuning of how things are presented, I think there is the making of a truly awesome game here.
I had a lot of fun playing, definitely worth the wait! the music and sound effects were so scary omg, I kept jumping in my seat. and the puzzles were really fun to solve! I also had a lot of fun ripping posters from the walls LOL
not sure if I was just excessively lost but my playthrough took around 40 minutes, just like navigating the real boelter hall <3
the professor on the tv gives you instructions and puzzle hints if you get lost! don't skip his dialogue!